

- #Kokua viewer cant move scripts from one object to another Patch#
- #Kokua viewer cant move scripts from one object to another Pc#
Justin Clark-Casey: yeah, I'm hope to look at some of the problems I'm responsible for soon BlueWall Slade: there is an email on the list that mentions the ScriptStopStrategy might be causing some of those things when it is set to co-op Aine.Caoimhe I have it constantly with FS Allen Kerensky: i don't run one of the popular viewers - but I very very rarely ever have a script revert like that Nebadon.Izumi but better than freaking out and making all the edits again Allen Kerensky: i wonder if that's a viewerside problem since I don't get that in mine Aine.Caoimhe you have to click on the object, then click back off it, then click back on it to trigger another reload of the contents Richardus.Raymaker but that sucks nebadon Nebadon.Izumi it usually goes back to the right edits Aine.Caoimhe yes, scripts revert all the time Richardus.Raymaker bluewall, thats very old bug. Nebadon.Izumi stop editing close the floater Nebadon.Izumi BlueWall when that happens Aine.Caoimhe there is also still a serious issue with XML reading when passing objects between grids BlueWall Slade: Does anyone have scripts revert while editing them? Richardus.Raymaker sounds like something years ago happend too Shez Oyen: I think that might be a bad network connect? Nebadon.Izumi ive had it happen dozens of times Aine.Caoimhe I think it's a "Feature" though.to give you extra building practice Richardus.Raymaker gone ? or just run away ? Nebadon.Izumi i rotate a group of objects, and poof Nebadon.Izumi i just had it happen 15 minutes ago Nebadon.Izumi there is a nasty bug with rotating objects BlueWall Slade: now that I've said that, I guess I'll find half my builds migrating into the sea. Nebadon.Izumi doubt i could make it happen Alicia.Raven i have, seems to happen while no one is there, couple of times we had buildings move one meter to the north or south Aine.Caoimhe I can reproduce it reliably with the doors to the building I made though Nebadon.Izumi i havent seen it happen in a while Aine.Caoimhe for me it was trying to figure out initially why my tp stand in Hedonism moved about 4-5m every time I touched it Nebadon.Izumi ive only seen it about maybe 8-10 times here in the past 3 years or so Nebadon.Izumi i inspect and see whos it is and go to move it back, only to find it slids perfectly back to the spot it came from Nebadon.Izumi I was saying on IRC earlier, for years ive been finding things here moved around Aine.Caoimhe which I *think* is being interpreted as a grab to move Aine.Caoimhe that way there's an appreciable movement of the object under your cursor when it activates Nebadon.Izumi fs=0 autohide=0 hd=1 vq=hd1080
#Kokua viewer cant move scripts from one object to another Patch#
Nebadon.Izumi I made a video yesterday testing Moses stats patch to make sure physics reporting is working well, seemed to be ok so far Aine.Caoimhe you need to be standing close to it and fairly zoomed in on your camera BlueWall Slade: I am still trying to get my dev machine setup. BlueWall Slade: RiRa no, sorry, not yet. Aine.Caoimhe it also happens when I use a touch-to tp in-region teleporter Alicia.Raven aine, i have finaly managed to reproduce the problem and i have an idea why, i think BlueWall Slade: Aine, maybe your sims are haunted? Richardus.Raymaker bluewall, did you checked the HG offlineIm problem more ? Nebadon.Izumi oh so there is a scripted door involved Aine? Sheera.Khan waves quietly hello to everybody BlueWall Slade: RiRa, news about the non-standard avatars? Aine.Caoimhe you can watch an entire mesh building move when I touch the door to open it Justin Clark-Casey: just reading a bit now Justin Clark-Casey: I haven't look at mailing lists at all - I had to preserve all my attention for other things. Aine.Caoimhe after today's meeting if you have 30 seconds I would be happy take you over to my sim and demonstrate what I'm talking about

#Kokua viewer cant move scripts from one object to another Pc#
Richardus.Raymaker Married with the pc bluewall :) Nebadon.Izumi i have dubbed it "Statspocolypse" :) BlueWall Slade: was thjinking that you got married or somethnig like that Nebadon.Izumi I guess you saw some of the interaction wiht MOSES devs Justin Clark-Casey: still busy but a fraction more time right now Justin Clark-Casey: still alive, just about :) Nebadon.Izumi wasnt sure if you were still alive :) Allen Kerensky: howdy Justin hope RL is starting to relent some for you Nebadon.Izumi glad to see you made it :) Nebadon.Izumi Allen Kerensky: (this is to mess with Neb) even if the Z80 is slow as molasses compared to the MOS6502 Allen Kerensky: Zxman Sinclair - that's an approved name right there - I have a TS 2068 myself - but Z80 is Z80 right? lol
